getUnsignedVInt(Object, ValueAccessor, int, int) |   | 84% |   | 70% | 3 | 6 | 3 | 16 | 0 | 1 |
getUnsignedVInt(ByteBuffer, int, int) |   | 90% |   | 90% | 1 | 6 | 1 | 16 | 0 | 1 |
computeUnsignedVIntSize(ByteBuffer, int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
getVInt(ByteBuffer, int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
readVInt32(DataInput) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
writeUnsignedVInt(int, DataOutputPlus) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
writeUnsignedVInt(int, ByteBuffer) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
writeVInt(int, DataOutputPlus) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
writeVInt(int, ByteBuffer) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
writeUnsignedVInt(long, Object, int, ValueAccessor) |   | 96% |   | 87% | 1 | 5 | 1 | 19 | 0 | 1 |
writeUnsignedVInt(long, ByteBuffer) |   | 95% |   | 87% | 1 | 5 | 1 | 21 | 0 | 1 |
writeUnsignedVInt(long, DataOutputPlus) |   | 92% |   | 83% | 1 | 4 | 1 | 15 | 0 | 1 |
VIntCoding() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
readUnsignedVInt(DataInput) |  | 100% |  | 100% | 0 | 3 | 0 | 10 | 0 | 1 |
encodeUnsignedVInt(long, int) |  | 100% |  | 100% | 0 | 2 | 0 | 7 | 0 | 1 |
computeUnsignedVIntSize(ByteBuffer, int, int) |  | 100% |  | 100% | 0 | 3 | 0 | 4 | 0 | 1 |
checkedCast(long) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
computeUnsignedVIntSize(long) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
skipUnsignedVInt(DataInputPlus) |  | 100% |  | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
decodeZigZag64(long) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getUnsignedVInt(Object, ValueAccessor, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
encodeZigZag64(long) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVInt32(Object, ValueAccessor, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
numberOfExtraBytesToRead(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
writeVInt(long, Object, int, ValueAccessor) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
writeVInt32(int, Object, int, ValueAccessor) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
writeUnsignedVInt32(int, Object, int, ValueAccessor) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVInt32(ByteBuffer, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getUnsignedVInt(ByteBuffer, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getUnsignedVInt32(Object, ValueAccessor, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getVInt(Object, ValueAccessor, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
getUnsignedVInt32(ByteBuffer, int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
encodeExtraBytesToRead(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
writeUnsignedVInt32(int, DataOutputPlus) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeUnsignedVInt32(int, ByteBuffer) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeVInt(long, DataOutputPlus) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeVInt32(int, DataOutputPlus) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeVInt(long, ByteBuffer) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
writeVInt32(int, ByteBuffer) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
static {...} |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
readVInt(DataInput) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
readUnsignedVInt32(DataInput) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
firstByteValueMask(int) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
computeVIntSize(long) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |